Half-Life 2: Platinum Cheats and Tips [PC]

Password - Spawning NPCs

Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
 
Spawns a Combine Scannercscanner
Spawns a Barnaclebarnacle
Spawns Barneybarney
Spawns Breenbreen
Spawns a City 17 Citizencitizen
Spawns a Combine Dropshipcombinedropship
Spawns a Combine Gunshipcombinegunship
Spawns a Combine Soldiercombine_s
Spawns a Crowcrow
Spawns an Antlionantlion
Spawns Alyxalyx
Spawns a Floor Turretturret_floor
Spawns a Ceiling Turretturret_ceiling
Spawns a Zombie Torsozombie_torso
Spawns a Zombiezombie
Spawns a Vortigauntvortigaunt
Spawns a Striderstrider
Spawns a Stalkerstalker
Spawns an Antlion Guardantlionguard
Spawns a Seagullseagull
Spawns a Pigeonpigeon
Spawn a Manhawkmanhack
Spawns Kleinerkleiner
Spawns a Headcrab Launcherlauncher
Spawns a Fast Zombiefastzombie
Spawns Dogdog
Spawns Elieli
Spawns a Poison Headcrabheadcrab_poison
Spawns a Ichthyosaurichthyosaur
Spawns a Rollerminerollermine
Spawns Mossmanmossman
Spawns a Poison Zombiepoisonzombie
Spawns Father Gregorimonk
Spawns a Combine Metro Policemetropolice
Spawns Gmangman
Spawns a Combine Helicopterhelicopter
Spawns a Nova Prospekt soldiercombine_p
Spawns a headcrabheadcrab
Spawns a Fast Headcrabheadcrab_fast
Spawns a Poison Headcrabheadcrab_black

 

Password - Half-Life 2 Console Codes

12-Gauge Shotgunweapon_shotgun
9mm Pistolweapon_pistol
a more thorough fps displaynet_graph 1
Ability to walk through walls (Server Side Only)noclip
Activates Cheatssv_cheats 1
Deactivates Cheatssv_cheats 0
Adjusts size of the weapon you're carrying (54 = default)viewmodel_fov #
All Weaponsimpulse 101
black-and-white modemat_yuv 1
brings up position display in top right of screen (0 removes it)cl_showpos 1
can be used to get current coords for use with setposgetpos
change skill level (# = 1, 2, or 3)skill #
Change the density of air. (Add number in place of #)air_density #
Changes how hard you propel objectsphyscannon_maxforce #
Changes how large pulled objects can bephyscannon_maxmass #
Changes how quickly objects are pulledphyscannon_pullforce #
Changes the length that objects can be pulled fromphyscannon_tracelength #
Changes the radius of the cone used to pick up objectsphyscannon_cone #
Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).host_timescale #
Creates an earthquake.shake
Creates an NPCnpc_create
Sets Maximum Velocity of any moving object (Add number in place of #)sv_maxvelocity #
gives infinite power for sprinting, etc.sv_infinite_aux_power 1
Fragmentation Grenadeweapon_frag
Give weapon (Input weapon name in place of #)give #
First Person Viewfirstperson
Execute a script file (Input filename in place of #)exec #
Enables ragdolls that don't clip through each other, but stack realistically on one another.cl_ragdoll_collide 1
Enables mouse look+mlook
Disables Color Modemat_yuv 1
Enables Color Modemat_yuv 0
Displays Map listingmaps
Enables Crosshaircrosshair 1
Disables Crosshaircrosshair 0
Damages player by whatever variable you input as #Hurtme #
Crowbarweapon_crowbar
Crossbowweapon_crossbow
Creates an NPC (Aiming away from player)npc_create_aimed
God Mode (Server side only)God
Grunt-O-Maticimpulse 76
Health never goes below 1buddha
Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.sk_plr_num_shotgun_pellets #
Increases suit charge by 15 points.give item_battery
Invisible to NPC'snotarget
Limit the number of texture units. (Add number in place of #) (0=Default)mat_numtextureunits #
Load Map (Input title in place of #)Map #
Make a jeepch_createjeep
Makes an airboatch_createairboat
Move player to specified originsetpos
NPC's do # damage with shotgunsk_npc_dmg_shotgun #
NPC's do # damage with the pulse riflesk_npc_dmg_ar2 #
NPC's do # damage with the smgsk_npc_dmg_smg1 #
Overwatch Standard Issue Pulse Rifleweapon_ar2
Pherapodsweapon_bugbait
Raises damage done by each pellet.sk_plr_dmg_buckshot #
Raises your max number of shells to that number.sk_max_buckshot #
Recieve a Shotgungive weapon_shotgun
removes all shadowsmat_fullbright 1
Restores all shadowsmat_fullbright 0
Gives you combine vision during gameplay.r_screenoverlay effects/combine_binocoverlay.vmt
gives you Father Gregori's modified shotgungive weapon_annabelle
Gives you the large health kit (25HP)item_healthkit
Gives you the small health vial (10HP)item_healthvial
Gives you weird vision during gameplay.r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt
Sets developer mode to verboseDeveloper 2
Developer Mode OnDeveloper 1
Developer Mode OffDeveloper 0
Sets bounce multiplier for physically simulated object collisionssv_bounce #
Set World Friction (Add number in place of #)sv_friction #
Set Vertical View when eyes are near water plane.sv_waterdist #
Set Minimum Stopping Speed on ground (Add number in place of #)sv_stopspeed #
Set length of confusion/ear-ringing effect(Add number in place of #)dsp_explosion_effect_duration #
Set Gravity (Add number in place of #)sv_gravity #
See through wallsmat_depthbias_normal 1
Rocket-Propelled Grenade Launcherweapon_rpg
replace $ with a command to get a brief description of ithelp $
removes the item or NPC pointed atimpulse 203
12-Gauge Shotgunweapon_shotgun
# is new max ammo for Pulse Riflesk_max_ar2 #
# is new max ammo for pistolsk_max_pistol #
# is new max ammo for hand grenadessk_max_grenade #
# is new max ammo for crossbowsk_max_crossbow #
# is new max ammo for .357 Magnumsk_max_357 #
# is new damage value for submachine gunsk_plr_dmg_smg1 #
# is new damage value for SMG grenadessk_plr_dmg_smg1_grenade #
# is new damage value for shotgunsk_plr_dmg_buckshot #
# is new damage value for RPG rocketssk_plr_dmg_rpg_round #
# is new damage value for Pulse Riflesk_plr_dmg_ar2 #
# is new damage value for pistolsk_plr_dmg_pistol #
# is new damage value for grenadessk_plr_dmg_grenade #
# is new damage value for crowbarsk_plr_dmg_crowbar #
# is new damage value for crossbowsk_plr_dmg_crossbow #
# is new damage value for .357 Magnumsk_plr_dmg_357 #
# is new damage for Alyx Gun (default 150)sk_plr_dmg_alyxgun #
Zero Point Energy Field Manipulator Gunweapon_physcannon
You die.Kill
Unlock chapters 1 thru #sv_unlockedchapters # (Note: 15 is end credits)
Toggles Picker mode onpicker
Spawn an Air Boatimpulse 83
Spawns ammo for the .357 magnumgive item_ammo_357
Spawns ammo for the 9mm pistolgive item_box_srounds
Spawns ammo for the crossbowgive item_ammo_crossbow
Spawns energy grenade for the Overwatch Pulse Riflegive item_ammo_ar2_altfire
Spawns grenades for the RPGgive item_rpg_round
Spawns grenades for the RPGgive item_ml_grenade
Spawns grenades for the submachinegun, oddly enough...give item_ar2_grenade
Spawns primary fire ammo for the Overwatch Pulse Riflegive item_ammo_ar2
Spawns primary fire ammo for the submachinegungive item_box_mrounds
Spawns shells for the 12-gauge shotgungive item_box_buckshot
Submachine Gunweapon_smg1
Third Person Viewthirdperson
Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)prop_debug
Toggle HUD display Oncl_enablehud 1
Toggle HUD display Offcl_enablehud 0
Toggle HUD display Oncl_drawhud 1
Toggle HUD display Offcl_drawhud 0
Toggle reporting missing .wav files for soundssv_soundemitter_filecheck
toggles enemy AI offai_disable
toggles enemy AI onai_enable
Shows Crosshairshud_quickhelp/text? 1
Shows FPS Ratecl_showfps 1
Stops showing FPS Ratecl_showfps 0
shows some game info, incl. current mapstatus
Snap players eyes to a specified pitch yawsetang
Spawn a Jeepimpulse 82
# is new max ammo for Pulse Rifle energy orbssk_max_ar2_altfire #
# is new max ammo for RPGsk_max_rpg_round #
# is new max ammo for shotgunsk_max_buckshot #
# is new max ammo for SMG grenadessk_max_smg1_grenade #
# is new max ammo for submachine gunsk_max_smg1 #
.357 Magnumweapon_357
# is new max ammo for Alyx Gun (default 0)sk_max_alyxgun #
Gives you the 'Alyx Gun'give weapon_alyxgun
Plays demo.(change demo_name to the demo you want to be played)play demo_name
Records a demo of all the user's actions within the game until the "stop" command is issued.record demo_name
Stops recording the current demo.stop
Fragmentation Grenadeitem_dynamic_resupply

 

Password - Map codes

Enter these with the 'map' code in the console. Press ~ to activate the console.
 
Spawn the lab chapter near the end.d1_under_04
Spawns in the train station after the second load point.d1_trainstation_03
Spawns in the train station after the third load point.d1_trainstation_05
Spawns in you in the canals after the eighth load point.d1_canal_09
Spawns in you in the canals after the eleventh load point.d1_canals_12
Spawns in you in the canals after the fifth load point.d1_canals_06
Spawns in you in the canals after the fourth load point.d1_canals_05
Spawns in you in the canals after the ninth load point.d1_canal_10
Spawns in you in the canals after the second load point.d1_canals_03
Spawns in you in the canals after the seventh load point.d1_canal_08
Spawns in you in the canals after the sixth load point.d1_canals_07
Spawns in you in the canals after the tenth load point.d1_canals_11
Spawns in you in the canals after the third load point.d1_canals_04
Spawns in you in the canals close to the end.d1_canals_13
Spawns you after the canal, outside of Eli's Lab.d1_eli_01
Spawns you after the first load point in the Citadel.d3_citadel_02
Spawns you after the second load point in the Citadel.d3_citadel_03
Spawns you after the third load point in the Citadel.d3_citadel_04
Spawns you at the beginning of Chapter 13.d1_breen_01
Spawns you at the end of the Citadel.d3_citadel_05
Spawns you deeper in the canals.d1_canals_02
Spawns you in the coast area near the end of it.d2_coast_08
Spawns you in the coast area after the third load point.d2_coast_04
Spawns you in the coast area after the tenth load point.d2_coast_11
Spawns you in the coast area after the sixth load point.d2_coast_07
Spawns you in the coast area after the second load point.d2_coast_03
Spawns you in the coast area after the ninth load point.d2_coast_10
Spawns you in the coast area after the fourth load point.d2_coast_05
Spawns you in the coast area after the first load point.d2_coast_02
Spawns you in the coast area after the fifth load point.d2_coast_06
Spawns you in the coast area after the eighth load point.d2_coast_09
Spawns you in the city 17 rebelliond3_c17_01
Spawns you in the canals.d1_canals_01
Spawns you in Ravenholm after the third load point area.d1_town_04
Spawns you in Ravenholm after the second load point area.d1_town_03
Spawns you in Ravenholm after the first load point area.d1_town_02
Starts you at the games Intro.intro
Starts you at the creditscredits
Spawns you on the coast (Vehicle)d2_coast_01
Spawns you near the end of the train station.d1_trainstation_06
Spawns you near the end of the coast area.d2_coast_12
Spawns you near the end of the canals.d1_canals_end
Spawns you near the end of Ravenholm.d1_town_05
Spawns you near the end of Nova Prospekt.d2_prison_08
Spawns you in City 17 after the eighth load point.d3_c17_09
Spawns you in City 17 after the eleventh load point.d3_c17_12
Spawns you in City 17 after the fifth load point.d3_c17_06
Spawns you in City 17 after the first load point.d3_c17_02
Spawns you in City 17 after the fourth load point.d3_c17_05
Spawns you in City 17 after the ninth load point.d3_c17_10
Spawns you in City 17 after the second load point.d3_c17_03
Spawns you in City 17 after the seventh load point.d3_c17_08
Spawns you in City 17 after the sixth load point.d3_c17_07
Spawns you in City 17 after the tenth load point.d3_c17_11
Spawns you in City 17 after the third load point.d3_c17_04
Spawns you in Eli's Lab.d1_eli_02
Spawns you in labd1_under_01
Spawns you in Nova Prospektd2_prison_01
Spawns you in Nova Prospekt after the fifth load point.d2_prison_06
Spawns you in Nova Prospekt after the first load point.d2_prison_02
Spawns you in Nova Prospekt after the second load point.d2_prison_03
Spawns you in Nova Prospekt after the sixth load point.d2_prison_07
Spawns you in Nova Prospekt after the third load point.d2_prison_04
Spawns you in Nova Prospekt near the end of the level.d2_prison_05
Spawns you in Ravenholmd1_town_01
Spawns you in the lab chapter after the second load point.d1_under_02
Spawns you in the lab chapter after the third load point.d1_under_03
Spawns you in train stationd1_trainstation_01
Spawns you in train station after the first load point.d1_trainstation_02
Spawns you near the beginning of the Citadel.d3_citadel_01
Spawns you near the end of City 17.d3_c17_13

 

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