Secret - Nightmare Difficulty | |
| Go to the Episode 4 entrance and jump into the water. Now backup against the wall like you were going to go back the other way. Now stay against the wall and allow yourself to fall down. You should land on a big piece of wood. Walk along the left side to find another entrance that leads a to gate thats takes you to Nightmare Difficulty. | |
Secret - Access any level | |
| Open the console by pressing the key just left of the ''1'' button on the keyboard; then type ''map x'', where x is any of the following: start - the introduction level, in which you select difficulty and which episode e1m1 - The Slipgate Complex e1m2 - Castle of the Damned e1m3 - The Necropolis e1m4 - The Grisly Grotto e1m5 - Gloom Keep e1m6 - The Door to Chthon e1m7 - The House of Chthon e1m8 - Ziggurat Vertigo (a hidden level) e2m1 - The Installation e2m2 - The Ogre Citadel e2m3 - The Crypt of Decay e2m4 - The Ebon Fortress e2m5 - The Wizard's Manse e2m6 - The Dismal Oubliette e2m7 - The Underearth (a hidden level) e3m1 - Termination Central e3m2 - The Vaults of Zin e3m3 - The Tomb of Terror e3m4 - Satan's Dark Delight e3m5 - The Wind Tunnels e3m6 - Chambers of Torment e3m7 - The Haunted Halls (a hidden level) e4m1 - The Sewage System e4m2 - The Tower of Despair e4m3 - The Elder God Shrine e4m4 - The Palace of Hate e4m5 - Hell's Atrium e4m6 - The Pain Maze e4m7 - Azure Agony e4m8 - The Nameless City (a hidden level) end - Shub-Niggurath's Pit For example, type ''map e1m2'' to access the ''Castle of the Damned''. | |
Password - Cheat Codes | |
| Press ~ to access the console, then enter the following: | |
| All Weapons/Items | impulse 9 |
| Enemies Can't See You | notarget |
| Fly Mode | fly |
| God Mode | god |
| No Clip (go through walls) | noclip |
| quad damage mode | impulse 255 or impulse -1 |
| gives 1 rune (do it 4 times for all) | impulse 11 |
| All solid surfaces are bright (cancelled by r_fullbright 0) | r_fullbright 1 |
| Set skill to # (# is 0 to 3: 0=Easy, 1=Normal, 2=Hard, 3=Nightmare) | skill # |
| Begin again on current map with original health, weapons, ammo, etc. | kill |
| Gives weapon to entered # (1 to 8:1=Axe, 2=Shotgun, 3=Super Shotgun, 4=Nailgun, 5=Super Nailgun, 6=Grenade Launcher, 7=Rocket Launcher, 8=Thunderbolt) | give # |
| Gives charge amount of entered # (0 to 255) | give C # |
| Gives health amount of entered # (0 to 32767) | give H # |
| Gives nail amount of entered # (0 to 255) | give N # |
| Gives rocket amount of entered # (0 to 255) | give R # |
| Gives shell amount of entered # (0 to 255) | give S # |
| Sets the gravity to # | sv_gravity # |
| 0 = Unable to go up steps, 1 = Able to go up steps | sv_nostep # |
| Time it takes to stop moving | sv_stopspeed # |
| Amount of friction when moving | sv_friction # |
| Maximum speed when moving | sv_maxspeed # |
| How much the screen will angle when strafing | cl_rollangle # |
| Forward movement speed | cl_forwardspeed # |
| Backward movement speed | cl_backspeed # |
| Strafing movement speed | cl_sidespeed # |
