Score:7/10 |
Graphics6 Sound7 |
Multiplayer- Playability6 |
Stonekeep's out-of-date syndrome extends to its limited movement interface. Sure, it's a first-person game, but there's no real-time, freedom-of-movement 3-D here. Instead, Stonekeep uses a node-based system that moves you from node to node without letting you control the parts in between. Also, you can only turn at right angles. The basic game mechanics are only slightly different than the now 15-year-old original Wizardry on an Apple II!
Graphically, Stonekeep supplies some interesting bits. The monsters and non-player folks are done in full motion video, and the even the stones in the walls have a photo-realistic look, but the game's color palette looks dull and dreary. Still, Stonekeep is easy to play, and the addition of neat sound effects supplies a suitable atmosphere. Overall, Stonekeep is a dated first-person RPG that suffers from a poor interface, little depth, and few frills.
Gamespot