TVDJ Hands-On
The game starts you out in a tutorial mode to help you better understand the game. The game mechanic takes a while to get used to, but the game isn't particularly hard once you get the hang of things. Unfortunately, that game is like playing Parappa without the downbeat to synch with - there is music in the game, but it doesn't seem to correspond with the button presses. Pressing one of the four buttons actually corresponds to a certain action or camera angle for that particular scene. For example, pressing the O button might make the actor in the movie shoot a gun.So if you keep pressing the O button eight times in succession, you'll see the actor shoot the gun eight times in a looping - or should I say stuttering - fashion for that fraction of the scene. This can become annoying if the button had been assigned to make a lady scream eight times. Also, since you are busy looking at the gauge at the bottom, you're really not enjoying the movie onscreen. The good thing is, you can see the final product after you've finished the particular movie.
Overall, TVDJ is trying to expand on the rhythm-game genre, but integrating your standard beat game with movie editing doesn't seem to be the best combination at this point. We'll know if that is entirely true when the final product is released on June 29 in Japan.